Joe's Verdict
A-
What Joe Thinks
  • PROS: interesting concept of earning money per round, great sound, fun game
  • CONS: some problems with loading the game, a combination of jump and crouch required for many maps
  • The Catch: Modern Weapon Multiplayer Shoot Out
  • Game Play: B+
  • Game Concept: A
  • Story Line: B+
  • Replay Value: A
  • Sound: A -
  • Graphics: A -
  • Single Player: N/A
  • Multiplayer: A -
  • Overall: A -
Audigy Sound Card-The Perfect Digital Music Gift!
 
 
FACE-OFF!
In the second ever Gamelord.Org Face-Off!, Counter-Strike is put to the test. This is an easy game for both reviewers as CS has already proven itself for many years and is still one of the top multiplayer games around. Both reviewers give it high marks. Hopefully, the next Face-Off which could be RTCW will be more controversial.
The Outcome!
  • Results: This is virtually a draw in all accounts. Weas likes real weapons and has his own while Joe realizes the real weapons used are part of the overall "Catch" of the game.
  • What Happened?: It was a draw and both fighters liked what they saw. Not much to say except that Counter-Strike is a proven game and these reviewers aren't going to say anything different.
  • Aftermath: Joe hasn't been around lately as he's been out on vacation. Joe's friend's are playing Battlefield 1943 with the rest of the world and he may be joining them. The main attraction at Weas' weekly LAN party is still Counter-Strike, but dissatisfaction from Antony Sell who has other "plans" may force Weas to change games or even move back to Return to Castle Wolfenstein.
Counter-StrikeIt Ain't No Wolf 3
Reviewer / Keith Hall
Publisher / Sierra Online
Developer / Valve
Platform / PC
Date / 5.20.03
A
Oh Baby!


When the gods of gaming were mulling over what a first person shooter should be like, Counter Strike is what they meant. I've been playing first person shooters online since Doom was released and this is the first time I've actually been afraid to die. In the game, players are divided into two sides: a group of terrorists gathered from various world wide organizations bent on destroying property, kidnapping, murder, etc.... and a group of counter terrorists, chosen from free world's elite special forces.

Counter Strike, like most games, is played in rounds. At the beginning of each round, you are given an allowance to purchase equipment: choice of weapons, body armor, extra ammunition, grenades, etc... and sent out on various missions: blow up the building, rescue the hostages, or to assassinate or escort an individual to safety. For each mission accomplished, teams are given bonus money for the next round. In addition, players are awarded money for individual achievement. Players that live through the round, keep all their equipment. Players that die start with most rudimentary of equipment. Personal survival becomes just as important as accomplishing the mission.

The graphics are on par with any game out there, are smooth running, and generally appealing. There are still a few problems with object
clipping: gun barrels showing through walls, thus making you a target for every bad guy out there, but overall this is a really slick, well put together game. My only wish list for this game would be the naming of the weapons. To avoid copy write problems, the weapons have been given generic names. And that's too bad. Common guys, free advertising!

With years of service behind it and thousands of servers world wide still running scenarios, Counter Strike is still a major bonus to any gamers arsenal.

 

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Counter-Strike
The Challenger Review
Date / 7.2.03
A-
Popular game for a reason


Enough with games that’s just a slugfest with big weapons and infinite lives. Give me objectives and a noble cause. That’s what Counterstrike (by Sierra) is all about. This highly entertaining multiplayer first-person shooter pits two teams against each other with specific objectives. Sure, you can kill all members of the opposing side to win, but you can also carry out objectives that make the other side sweat and force them to look for you.

The two teams are the terrorists and the counter-terrorists. Both sides are heavily armed and lethal with modern day weapons. The graphics are decent, especially considering the age of the game. After a few seconds to purchase equipment, armor, and weapons, the teams are let loose on each other. The two most frequently encountered objectives are to free hostages (or to prevent that from happening) and to bomb a site (or to defuse the bomb). Other fun variations include the VIP, where one person is equipped with only a pistol and the game ends when he is shot or when he reaches the final extraction destination, and jailbreak, where one side is lightly armed but trying to escape.

One example is a hostage situation on board a plane that is parked in an airport terminal. Counter-terrorist forces start in the waiting room or in the luggage handling area. Their goal is to enter the plane and to extract the hostages to safety. The terrorists, on the hand, start within the plane with the hostages. Their goal is to seal off as much of the plane as possible and to completely eliminate the counter-terrorist forces to end the round. Protecting all hostages is very difficult, so choices have to be made on which section(s) of the plane to protect. On the flip side, terrorists plant bombs. A favorite bombing scenario occurs in a natural history museum. There are two precious skeletons of dinosaurs. The terrorists must plant the bomb in one of the locations and protect the bomb long enough for the bomb to go off. Even if the counter-terrorists manage to kill all of the terrorists, the terrorists win if the timer on the bomb expires and it detonates.

Counterstrike adds the element of earning money with each round that I really enjoy. Initially, there is not enough money for anything other than light weaponry. With successful rounds and/or kills of the members of the opposing team, money flows into your coffers. This makes a team that is winning that much easier to extend the win streak. More money means more weapons and more armor, or perhaps grenades and specialized equipment. It forces players to decide whether they want to spend on offense, or defense; to spend money in this round in hopes of earning more money, or to save money for the next round.

The weapons range from knives, to pistols of many types, to small machine guns, semi-automatic rifles, sniper rifles, and machine guns. The special weapons include explosive grenades, smoke grenades, flash bang grenades, night vision goggles, and explosive defuse kits. Many weapons have secondary attack features that would use the scope or place a silencer on the barrel.

As for the objectives, typically there are at least two ways to get into any important area and two places to plant a bomb. This makes tactics important for a team-against-team style game play. Does one concentrate all the team members in protecting one site? Does one send out a few scouts to the second site to look for trouble? Does one attack all out on one site, or split the forces? These real decisions make the game entertaining. Maps are generally small though, so lots of action takes place in a small span of time.

If team play is done, subsets of the group will specialize. These include snipers, scouts, and semi-automatic rifle ‘clean-up’ forces. Strategies can be designed to suit the style of play of the team members and their specialties.

These factors combine to make Counterstrike a solid game. What else is great with the game? The sounds of the weapons, shell casings hitting the ground, funny hostage voices, and (sometimes) the ambient music get top notches. The key commands should be familiar with first-person shooter players.

What don’t I like? I don’t like how one has to jump and crouch at the same time in many maps. I don’t like how the game hangs in strange places when joining a network game. I have not had problems once the game starts, but there have been times when getting into the game were problematic. For the last round of play, you can also see the last person that was shot “dance and jiggle” on the screen as the computer computes the scores for the round and loads the next map. For a game that has been out so long, you would think these bugs would be cleaned out by now.

It’s easy to understand the popularity of Counterstrike with its blend of weapons, fluid motion, and game play. Although it lacks the specialization in roles of soldiers of later games, it is a solid and well made game.

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Weas' Verdict
A
Game Info
  • Released: March '01?
  • Players: Multiplayer
  • Price: Free With Half-life
What Weas Thinks
  • PROS: 5000+ servers world wide, hundreds of maps, plenty of online help.
  • CONS: We learn best by doing. To live is to learn. Its oh so easy to die.
  • The Catch: Kiss your family, your job, your life as you know it, good bye.
  • Game Play: A
  • Game Concept: B
  • Story Line: N/A
  • Replay Value: A
  • Sound: A
  • Graphics: A
  • Single Player: N/A
  • Multiplayer: A
  • Overall: A