Audigy Sound Card-The Perfect Digital Music Gift!

LegionIt Ain't No Wolf 3
Reviewer / Keith Hall
Publisher / Strategy First
Developer / Paradox Ent.
Platform / PC
Date / 6.24.03
D+
Lacking the Scope of an Empire



Well, it had a good cover.... Legion, the game, plays like a one page essay of the Roman Empire: good title, varied history, mentions some highlights, covers nothing. There are too many limiting factors in a game that represents one of the largest and longest lasting empires in human history.

Game play is divided between turn based strategy and realtime combat. During the turn based segment, pesant population is assigned various
functions: collecting materials, training in the army, or umm... making more people. Materials collected can be used to create buildings which in turn can collect more materials or develope troop types. Realtime combat comprises of setting up your army and giving them very simple orders. Then watching the troops pile into each other. There is no command and control once the battle begins.

What this game lacks is scope. City developement around materials is strictly limited: there is a strict limitation on how many buildings you can create per city. Developement of rural areas is non-existant. ie if its not in a city location, you can't build it. Armies are limited to a set number of units, regardless of the number or types of troops making up those units. Example: 8 units of 24 men take up the same amount of space as 8 units of 48 men. The realtime battlefield is so small as to lack any tactical mobility at all.

There is unit reorganization, and units gain experience through battle, but the overall flow of the game is quite predictable. Once you get a handle on the game mechanics, its over: no contest.

Do you want to write Reviews for us? Click here and send an email.

 

 

©Copyright 2001-2002, GameLord.org. All Rights Reserved. Thanks for playing!

 
The Verdict
D+
Game Info
  • Released: 2002
  • Players: Single Player Only
  • Price: $40
  • Genre: Turn Based Strategy
What we think
  • Pros: Accurate historical maps, if in a general sort of way.
  • CONS: Too many limitations
  • The Catch: OK, if you're bored and have nothing better to do.
  • Game Play: C
  • Game Concept: D
  • Story Line: D
  • Replay Value: D
  • Sound: D
  • Graphics: C
  • Single Player: D
  • Multiplayer: N/A
  • Overall: D+

 

Send it!
What is your name?

Question for Keith?

E-mail address?


Let's Hear It.